Apple developing Flash killer
It’s a plug-in free, standards-based future for online multimedia that’s built around Cocoa, JavaScript and WebObjects, the combination used to build the Apple Store Genius reservation system, among other things. Of course the haters will see this as just another example of the Apple’s grasping, monopolistic (never the mind company’s actual market share) tendencies.
AppleInsider has dredged up an old Tweet and pieced together some bread crumbs to deliver a convincing piece of news — Apple has a created client-side, standards based framework for rich internet apps called Gianduia. The company unveiled this framework last Summer at WOWODC (World of Web Objects Developer Conference), a third-party event scheduled near the company’s own WWDC event in June.
Gianduia is “essentially is browser-side Cocoa (including CoreData) + WebObjects, written in JavaScript by non-js-haters,” said Jonathan “Wolf” Rentzsch, a developer who attended last year’s WOWODC, in a Tweet at the time. “Blown away by Gianduia. Cappuccino, SproutCore and JavascriptMVC have serious competition. Serious.”
Not tomorrow, now
That said, whereas HTML5 is widely touted as the future of rich internet app delivery, Gianduia demonstrates that online multimedia can already be built using existing tools without, unlike Adobe’s Flash or Microsoft Silverlight, the need for plugins.
As noted in the lead, Cupertino used Gianduia to create the Apple Store Genius reservation system, as well as the iPhone reservation, Mobile Concierge and Personal Shopping systems.
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May 13th, 2010
Most people really don’t care, they just want to access multimedia content. The pissing contest between Apple and Adobe has only kept Apple customers from accessing a huge amount of content for the last half decades unless they wanted to go off the “reservation”.
May 20th, 2010
come on guys, everyone with half a brain (which evidently doesn’t include anyone writing blogs on blorge) knows the real reason steve jobs doesn’t want flash on iphone… Everyone will use free flash games and applications and apple’s app-store monopoly will be ended.
get a brain blorge. jeez.
May 29th, 2010
Agreed.
Apple also biases against Adobe in other ways:
1. In Apple stores, versions of Creative Suite containing Premiere Pro are not sold because Apple has a competing app, Final Cut Pro.
2. Apple states they will not allow products to be sold that duplicate functionality. So look at the Opera browser available for the iPhone and how half the games use the same trope. (e.g. Rotix = Chroma Circuit).
3. Section 3.3.1 will prohibit 3rd party tools, but I suspect the double-standard will continue as all the people using Unity are not happy right now.
4. Anything that plays movies will drop battery life. Blaming Flash for that is asinine.
It is all about Apple lock-in. Period.
I can’t afford a new PC, but at least I can put Windows 7 on my 2009 Mac Pro ((and get the current generation video card, since Apple is content to let the Mac Pro rot with the ATi 4870… gee, they call Adobe lazy? Apple is the lazy one – from lock-in to product neglect.))